Base template for specialized shader types. More...
#include </home/chochlik/devel/oglplus/include/oglplus/shader.hpp>


Public Member Functions | |
| SpecShader (void) | |
| Default construction. | |
| SpecShader (ObjectDesc &&description) | |
| Construction with a textual descriptor. | |
| SpecShader (GLSLString &&glsl_source) | |
| Construction with a source code wrapper. | |
| SpecShader (ObjectDesc &&description, GLSLString &&glsl_source) | |
| Construction with description and source code wrapper. | |
| SpecShader (GLSLStrings &&glsl_source) | |
| Construction with a source code wrapper. | |
| SpecShader (ObjectDesc &&description, GLSLStrings &&glsl_source) | |
| Construction with description and source code wrapper. | |
| SpecShader (const GLSLSource &glsl_source) | |
| Construction with a source code wrapper. | |
| SpecShader (ObjectDesc &&description, const GLSLSource &glsl_source) | |
| Construction with description and source code wrapper. | |
Base template for specialized shader types.