Sync object wrappers. More...
#include <oglplus/glfunc.hpp>#include <oglplus/error/basic.hpp>#include <oglplus/enumerations.hpp>#include <oglplus/enums/sync_condition.ipp>#include <oglplus/enums/sync_condition_range.ipp>#include <oglplus/enums/sync_type.ipp>#include <oglplus/enums/sync_type_range.ipp>#include <oglplus/enums/sync_status.ipp>#include <oglplus/enums/sync_status_range.ipp>#include <oglplus/enums/sync_wait_result.ipp>#include <oglplus/enums/sync_wait_result_range.ipp>Go to the source code of this file.
Classes | |
| class | oglplus::Sync | 
| Encapsulates sync object and fence functionality.  More... | |
| struct | oglplus::Sync::Property | 
| Types related to Sync.  More... | |
Namespaces | |
| oglplus | |
| All definitions of OGLplus are nested in the oglplus namespace.  | |
Enumerations | |
| enum | oglplus::SyncCondition : GLenum { oglplus::SyncCondition::GPUCommandsComplete } | 
| The synchronization condition enumeration.  More... | |
| enum | oglplus::SyncType : GLenum { oglplus::SyncType::Fence } | 
| The synchronization object type enumeration.  More... | |
| enum | oglplus::SyncStatus : GLenum {  oglplus::SyncStatus::Signaled, oglplus::SyncStatus::Unsignaled }  | 
| The synchronization object status enumeration.  More... | |
| enum | oglplus::SyncWaitResult : GLenum {  oglplus::SyncWaitResult::ConditionSatisfied, oglplus::SyncWaitResult::AlreadySignaled, oglplus::SyncWaitResult::TimeoutExpired, oglplus::SyncWaitResult::WaitFailed }  | 
| The wait result enumeration.  More... | |
Sync object wrappers.
Copyright 2010-2014 Matus Chochlik. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)