OGLplus (0.52.0) a C++ wrapper for OpenGL

shader_literals.hpp File Reference

User-defined string literals resulting in shader objects. More...

#include <oglplus/config/compiler.hpp>
#include <oglplus/shader.hpp>

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Namespaces

 oglplus
 All definitions of OGLplus are nested in the oglplus namespace.
 

Detailed Description

User-defined string literals resulting in shader objects.

Author
Matus Chochlik

Copyright 2010-2014 Matus Chochlik. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)


Copyright © 2010-2014 Matúš Chochlík, University of Žilina, Žilina, Slovakia.
<matus.chochlik -at- fri.uniza.sk>
<chochlik -at -gmail.com>
Documentation generated on Mon Sep 22 2014 by Doxygen (version 1.8.6).