Wrapper for the NV_path_rendering path class. More...
#include <oglplus/string/ref.hpp>
#include <oglplus/error/object.hpp>
#include <oglplus/object/wrapper.hpp>
#include <oglplus/data_type.hpp>
#include <oglplus/ext/NV_path_rendering/command.hpp>
#include <oglplus/ext/NV_path_rendering/format.hpp>
#include <oglplus/ext/NV_path_rendering/fill_mode.hpp>
#include <oglplus/ext/NV_path_rendering/fill_cover_mode.hpp>
#include <oglplus/ext/NV_path_rendering/stroke_cover_mode.hpp>
#include <oglplus/ext/NV_path_rendering/join_style.hpp>
#include <oglplus/ext/NV_path_rendering/cap_style.hpp>
#include <oglplus/ext/NV_path_rendering/dash_offset_reset.hpp>
#include <oglplus/ext/NV_path_rendering/transform_type.hpp>
#include <oglplus/ext/NV_path_rendering/path_spec.hpp>
#include <vector>
Go to the source code of this file.
Classes | |
class | oglplus::ObjGenDelOps< tag::PathNV > |
Class wrapping NV path construction/destruction functions. More... | |
class | oglplus::ObjectOps< tag::DirectState, tag::PathNV > |
Class wrapping NV-path functions (with direct state access) More... | |
Namespaces | |
oglplus | |
All definitions of OGLplus are nested in the oglplus namespace. | |
Typedefs | |
typedef ObjectOps < tag::DirectState, tag::PathNV > | oglplus::PathNVOps |
PathNV operations with direct state access. | |
typedef Object< PathNVOps > | oglplus::PathNV |
An oglplus_object encapsulating the nVidia path functionality. | |
Wrapper for the NV_path_rendering path class.
Copyright 2010-2014 Matus Chochlik. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)