Base template for all "named" objects. More...
#include <oglplus/config/compiler.hpp>#include <type_traits>#include <utility>#include <cassert>Go to the source code of this file.
Classes | |
| class | oglplus::ObjectName< ObjTag > |
| A common template for "named" objects like textures, buffers, etc. More... | |
| class | oglplus::ObjectName< ObjTag > |
| A common template for "named" objects like textures, buffers, etc. More... | |
Namespaces | |
| oglplus | |
| All definitions of OGLplus are nested in the oglplus namespace. | |
Functions | |
| template<typename ObjTag > | |
| ObjTag::NameType | oglplus::GetName (ObjectName< ObjTag > named) |
Returns the base name assigned to named object. | |
Base template for all "named" objects.
Copyright 2010-2014 Matus Chochlik. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)