OGLplus (0.52.0) a C++ wrapper for OpenGL

framebuffer.hpp File Reference

Framebuffer object wrappers with direct state access. More...

#include <oglplus/framebuffer.hpp>
#include <oglplus/color_buffer.hpp>
#include <oglplus/dsa/framebuffer.ipp>

Go to the source code of this file.


class  oglplus::ObjectOps< tag::DirectState, tag::Framebuffer >
 Class wrapping framebuffer-related functionality with direct state access. More...
struct  oglplus::ObjectOps< tag::DirectState, tag::Framebuffer >::Property
 Types related to Framebuffer. More...


 All definitions of OGLplus are nested in the oglplus namespace.


typedef ObjectOps
< tag::DirectState,
tag::Framebuffer > 
 Framebuffer operations with direct state access.
typedef Object< DSAFramebufferOps > oglplus::DSAFramebuffer
 An oglplus_object encapsulating the OpenGL framebuffer functionality.

Detailed Description

Framebuffer object wrappers with direct state access.

Matus Chochlik

Copyright 2010-2014 Matus Chochlik. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)

Copyright © 2010-2014 Matúš Chochlík, University of Žilina, Žilina, Slovakia.
<matus.chochlik -at- fri.uniza.sk>
<chochlik -at -gmail.com>
Documentation generated on Mon Sep 22 2014 by Doxygen (version 1.8.6).