Clear(void) | oglplus::context::BufferClearing | static |
Clear(Bitfield< oglplus::ClearBit > bits) | oglplus::context::BufferClearing | static |
ClearColor(GLclampf r, GLclampf g, GLclampf b, GLclampf a) | oglplus::context::BufferClearing | static |
ClearColorBuffer(GLint draw_buffer, const GLint *value) | oglplus::context::BufferClearing | static |
ClearColorBuffer(ColorBuffer buffer, GLint draw_buffer, const GLint *value) | oglplus::context::BufferClearing | static |
ClearColorBuffer(GLint draw_buffer, const GLuint *value) | oglplus::context::BufferClearing | static |
ClearColorBuffer(ColorBuffer buffer, GLint draw_buffer, const GLuint *value) | oglplus::context::BufferClearing | static |
ClearColorBuffer(GLint draw_buffer, const GLfloat *value) | oglplus::context::BufferClearing | static |
ClearColorBuffer(ColorBuffer buffer, GLint draw_buffer, const GLfloat *value) | oglplus::context::BufferClearing | static |
ClearDepth(GLclampd d) | oglplus::context::BufferClearing | static |
ClearDepthBuffer(GLfloat value) | oglplus::context::BufferClearing | static |
ClearStencil(GLint s) | oglplus::context::BufferClearing | static |
ClearStencilBuffer(GLint value) | oglplus::context::BufferClearing | static |
ClearStencilBuffer(GLfloat depth_value, GLint stencil_value) | oglplus::context::BufferClearing | static |
ClearStencilValue(void) | oglplus::context::BufferClearing | static |
ColorClearValue(void) | oglplus::context::BufferClearing | static |
DepthClearValue(void) | oglplus::context::BufferClearing | static |