This is the complete list of members for oglplus::DSAMatrixEXT, including all inherited members.
| DSAMatrixEXT(Mode mode) | oglplus::DSAMatrixEXT | |
| Frustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_depth, GLdouble far_depth) | oglplus::DSAMatrixEXT | |
| Load(const Matrix< GLfloat, 4, 4 > &matrix) | oglplus::DSAMatrixEXT | |
| Load(const Matrix< GLdouble, 4, 4 > &matrix) | oglplus::DSAMatrixEXT | |
| LoadIdentity(void) | oglplus::DSAMatrixEXT | |
| Mode typedef | oglplus::DSAMatrixEXT | |
| Mult(const Matrix< GLfloat, 4, 4 > &matrix) | oglplus::DSAMatrixEXT | |
| Mult(const Matrix< GLdouble, 4, 4 > &matrix) | oglplus::DSAMatrixEXT | |
| Ortho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_depth, GLdouble far_depth) | oglplus::DSAMatrixEXT | |
| Pop(void) | oglplus::DSAMatrixEXT | |
| Push(void) | oglplus::DSAMatrixEXT | |
| Rotate(Angle< GLfloat > angle, const GLfloat x, const GLfloat y, const GLfloat z) | oglplus::DSAMatrixEXT | |
| Rotate(Angle< GLfloat > angle, const Vector< GLfloat, 3 > &axis) | oglplus::DSAMatrixEXT | |
| Rotate(Angle< GLdouble > angle, const Vector< GLdouble, 3 > &axis) | oglplus::DSAMatrixEXT | |
| Scale(const GLfloat x, const GLfloat y, const GLfloat z) | oglplus::DSAMatrixEXT | |
| Scale(const Vector< GLfloat, 3 > &amount) | oglplus::DSAMatrixEXT | |
| Scale(const Vector< GLdouble, 3 > &amount) | oglplus::DSAMatrixEXT | |
| Translate(const GLfloat x, const GLfloat y, const GLfloat z) | oglplus::DSAMatrixEXT | |
| Translate(const Vector< GLfloat, 3 > &amount) | oglplus::DSAMatrixEXT | |
| Translate(const Vector< GLdouble, 3 > &amount) | oglplus::DSAMatrixEXT |