This is the complete list of members for oglplus::CameraMatrix< T >, including all inherited members.
At(std::size_t i, std::size_t j) const | oglplus::Matrix< T, 4, 4 > | |
CameraMatrix(void) | oglplus::CameraMatrix< T > | |
Col(std::size_t j) const | oglplus::Matrix< T, 4, 4 > | |
Data(void) const | oglplus::Matrix< T, 4, 4 > | |
LookingAt(const Vector< T, 3 > &eye, const Vector< T, 3 > &target) | oglplus::CameraMatrix< T > | static |
LookingAt(const Vector< T, 3 > &eye, const Vector< T, 3 > &target, const Vector< T, 3 > &up) | oglplus::CameraMatrix< T > | static |
Matrix(void) | oglplus::Matrix< T, 4, 4 > | |
Matrix(const T *data, std::size_t n) | oglplus::Matrix< T, 4, 4 > | |
Matrix(const T(&data)[Rows *Cols]) | oglplus::Matrix< T, 4, 4 > | explicit |
Matrix(P...p) | oglplus::Matrix< T, 4, 4 > | explicit |
Matrix(const Vector< T, C >...row) | oglplus::Matrix< T, 4, 4 > | explicit |
Orbiting(const Vector< T, 3 > &target, T radius, Angle< T > azimuth, Angle< T > elevation) | oglplus::CameraMatrix< T > | static |
Ortho(T x_left, T x_right, T y_bottom, T y_top, T z_near, T z_far) | oglplus::CameraMatrix< T > | static |
OrthoX(T width, T aspect, T z_near, T z_far) | oglplus::CameraMatrix< T > | static |
OrthoY(T height, T aspect, T z_near, T z_far) | oglplus::CameraMatrix< T > | static |
Perspective(T x_left, T x_right, T y_bottom, T y_top, T z_near, T z_far) | oglplus::CameraMatrix< T > | static |
PerspectiveX(Angle< T > xfov, T aspect, T z_near, T z_far) | oglplus::CameraMatrix< T > | static |
PerspectiveY(Angle< T > yfov, T aspect, T z_near, T z_far) | oglplus::CameraMatrix< T > | static |
Pitch(Angle< T > angle) | oglplus::CameraMatrix< T > | static |
Roll(Angle< T > angle) | oglplus::CameraMatrix< T > | static |
Row(std::size_t i) const | oglplus::Matrix< T, 4, 4 > | |
ScreenStretch(T x_left, T x_right, T y_bottom, T y_top) | oglplus::CameraMatrix< T > | static |
ScreenTile(unsigned x, unsigned y, unsigned nx, unsigned ny) | oglplus::CameraMatrix< T > | static |
Set(std::size_t i, std::size_t j, T v) | oglplus::Matrix< T, 4, 4 > | |
Size(void) const | oglplus::Matrix< T, 4, 4 > | |
Submatrix(void) const | oglplus::Matrix< T, 4, 4 > | |
Yaw(Angle< T > angle) | oglplus::CameraMatrix< T > | static |