OGLplus (0.52.0) a C++ wrapper for OpenGL

oglplus::BoundObjOps< tag::Texture > Member List

This is the complete list of members for oglplus::BoundObjOps< tag::Texture >, including all inherited members.

AlphaSize(GLint level=0) const oglplus::BoundObjOps< tag::Texture >
AlphaType(GLint level=0) const oglplus::BoundObjOps< tag::Texture >
Anisotropy(void) const oglplus::BoundObjOps< tag::Texture >
Anisotropy(GLfloat value) const oglplus::BoundObjOps< tag::Texture >
BaseLevel(void) const oglplus::BoundObjOps< tag::Texture >
BaseLevel(GLuint level) const oglplus::BoundObjOps< tag::Texture >
BlueSize(GLint level=0) const oglplus::BoundObjOps< tag::Texture >
BlueType(GLint level=0) const oglplus::BoundObjOps< tag::Texture >
BorderColor(TypeTag< GLfloat > _auto_param_2) const oglplus::BoundObjOps< tag::Texture >
BorderColor(Vector< GLfloat, 4 > color) const oglplus::BoundObjOps< tag::Texture >
BorderColor(TypeTag< GLint > _auto_param_2) const oglplus::BoundObjOps< tag::Texture >
BorderColor(Vector< GLint, 4 > color) const oglplus::BoundObjOps< tag::Texture >
BorderColor(TypeTag< GLuint > _auto_param_2) const oglplus::BoundObjOps< tag::Texture >
BorderColor(Vector< GLuint, 4 > color) const oglplus::BoundObjOps< tag::Texture >
Buffer(PixelDataInternalFormat internal_format, BufferName buffer) const oglplus::BoundObjOps< tag::Texture >
BufferRange(PixelDataInternalFormat internal_format, BufferName buffer, GLintptr offset, GLsizeiptr size) const oglplus::BoundObjOps< tag::Texture >
CompareFunc(void) const oglplus::BoundObjOps< tag::Texture >
CompareFunc(CompareFunction func) const oglplus::BoundObjOps< tag::Texture >
CompareMode(void) const oglplus::BoundObjOps< tag::Texture >
CompareMode(TextureCompareMode mode) const oglplus::BoundObjOps< tag::Texture >
CompressedImage1D(GLint level, PixelDataInternalFormat internal_format, GLsizei width, GLint border, GLsizei image_size, const void *data) const oglplus::BoundObjOps< tag::Texture >
CompressedImage2D(GLint level, PixelDataInternalFormat internal_format, GLsizei width, GLsizei height, GLint border, GLsizei image_size, const void *data) const oglplus::BoundObjOps< tag::Texture >
CompressedImage3D(GLint level, PixelDataInternalFormat internal_format, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei image_size, const void *data) const oglplus::BoundObjOps< tag::Texture >
CompressedImageSize(GLint level=0) const oglplus::BoundObjOps< tag::Texture >
CompressedSubImage1D(GLint level, GLint xoffs, GLsizei width, PixelDataFormat format, GLsizei image_size, const void *data) const oglplus::BoundObjOps< tag::Texture >
CompressedSubImage2D(GLint level, GLint xoffs, GLint yoffs, GLsizei width, GLsizei height, PixelDataFormat format, GLsizei image_size, const void *data) const oglplus::BoundObjOps< tag::Texture >
CompressedSubImage3D(GLint level, GLint xoffs, GLint yoffs, GLint zoffs, GLsizei width, GLsizei height, GLsizei depth, PixelDataFormat format, GLsizei image_size, const void *data) const oglplus::BoundObjOps< tag::Texture >
CopyImage1D(GLint level, PixelDataInternalFormat internal_format, GLint x, GLint y, GLsizei width, GLint border) const oglplus::BoundObjOps< tag::Texture >
CopyImage2D(GLint level, PixelDataInternalFormat internal_format, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) const oglplus::BoundObjOps< tag::Texture >
CopySubImage1D(GLint level, GLint xoffs, GLint x, GLint y, GLsizei width) const oglplus::BoundObjOps< tag::Texture >
CopySubImage2D(GLint level, GLint xoffs, GLint yoffs, GLint x, GLint y, GLsizei width, GLsizei height) const oglplus::BoundObjOps< tag::Texture >
CopySubImage3D(GLint level, GLint xoffs, GLint yoffs, GLint zoffs, GLint x, GLint y, GLsizei width, GLsizei height) const oglplus::BoundObjOps< tag::Texture >
Depth(GLint level=0) const oglplus::BoundObjOps< tag::Texture >
DepthSize(GLint level=0) const oglplus::BoundObjOps< tag::Texture >
DepthStencilMode(void) const oglplus::BoundObjOps< tag::Texture >
DepthStencilMode(PixelDataFormat mode) const oglplus::BoundObjOps< tag::Texture >
DepthType(GLint level=0) const oglplus::BoundObjOps< tag::Texture >
Filter(TextureFilter filter) const oglplus::BoundObjOps< tag::Texture >
GenerateMipmap(void) const oglplus::BoundObjOps< tag::Texture >
GetCompressedImage(GLint level, GLsizei size, GLubyte *buffer) const oglplus::BoundObjOps< tag::Texture >
GetCompressedImage(GLint level, std::vector< GLubyte > &dest) const oglplus::BoundObjOps< tag::Texture >
GetFloatParam(GLenum query) const oglplus::BoundObjOps< tag::Texture >
GetFloatParam(GLint level, GLenum query) const oglplus::BoundObjOps< tag::Texture >
GetImage(GLint level, PixelDataFormat format, ExplicitOps::Property::PixDataType type, GLsizei size, GLvoid *buffer) const oglplus::BoundObjOps< tag::Texture >
GetImage(GLint level, PixelDataFormat format, std::vector< T > &dest) const oglplus::BoundObjOps< tag::Texture >
GetIntParam(GLenum query) const oglplus::BoundObjOps< tag::Texture >
GetIntParam(GLint level, GLenum query) const oglplus::BoundObjOps< tag::Texture >
GreenSize(GLint level=0) const oglplus::BoundObjOps< tag::Texture >
GreenType(GLint level=0) const oglplus::BoundObjOps< tag::Texture >
Height(GLint level=0) const oglplus::BoundObjOps< tag::Texture >
Image(const images::Image &image, GLint level=0, GLint border=0) const oglplus::BoundObjOps< tag::Texture >
Image(const images::ImageSpec &image_spec, GLint level=0, GLint border=0) const oglplus::BoundObjOps< tag::Texture >
Image1D(GLint level, PixelDataInternalFormat internal_format, GLsizei width, GLint border, PixelDataFormat format, ExplicitOps::Property::PixDataType type, const void *data) const oglplus::BoundObjOps< tag::Texture >
Image1D(const images::Image &image, GLint level=0, GLint border=0) const oglplus::BoundObjOps< tag::Texture >
Image2D(GLint level, PixelDataInternalFormat internal_format, GLsizei width, GLsizei height, GLint border, PixelDataFormat format, ExplicitOps::Property::PixDataType type, const void *data) const oglplus::BoundObjOps< tag::Texture >
Image2D(const images::Image &image, GLint level=0, GLint border=0) const oglplus::BoundObjOps< tag::Texture >
Image2DMultisample(GLsizei samples, PixelDataInternalFormat internal_format, GLsizei width, GLsizei height, bool fixed_sample_locations) const oglplus::BoundObjOps< tag::Texture >
Image3D(GLint level, PixelDataInternalFormat internal_format, GLsizei width, GLsizei height, GLsizei depth, GLint border, PixelDataFormat format, ExplicitOps::Property::PixDataType type, const void *data) const oglplus::BoundObjOps< tag::Texture >
Image3D(const images::Image &image, GLint level=0, GLint border=0) const oglplus::BoundObjOps< tag::Texture >
Image3DMultisample(GLsizei samples, PixelDataInternalFormat internal_format, GLsizei width, GLsizei height, GLsizei depth, bool fixed_sample_locations) const oglplus::BoundObjOps< tag::Texture >
InternalFormat(GLint level=0) const oglplus::BoundObjOps< tag::Texture >
LODBias(void) const oglplus::BoundObjOps< tag::Texture >
LODBias(GLfloat value) const oglplus::BoundObjOps< tag::Texture >
MagFilter(void) const oglplus::BoundObjOps< tag::Texture >
MagFilter(TextureMagFilter filter) const oglplus::BoundObjOps< tag::Texture >
MaxAnisotropy(void) const oglplus::BoundObjOps< tag::Texture >
MaxLevel(void) const oglplus::BoundObjOps< tag::Texture >
MaxLevel(GLint value) const oglplus::BoundObjOps< tag::Texture >
MaxLOD(void) const oglplus::BoundObjOps< tag::Texture >
MaxLOD(GLfloat value) const oglplus::BoundObjOps< tag::Texture >
MinFilter(void) const oglplus::BoundObjOps< tag::Texture >
MinFilter(TextureMinFilter filter) const oglplus::BoundObjOps< tag::Texture >
MinLOD(void) const oglplus::BoundObjOps< tag::Texture >
MinLOD(GLfloat value) const oglplus::BoundObjOps< tag::Texture >
RedSize(GLint level=0) const oglplus::BoundObjOps< tag::Texture >
RedType(GLint level=0) const oglplus::BoundObjOps< tag::Texture >
Seamless(void) const oglplus::BoundObjOps< tag::Texture >
Seamless(bool enable) const oglplus::BoundObjOps< tag::Texture >
SharedSize(GLint level=0) const oglplus::BoundObjOps< tag::Texture >
StencilSize(GLint level=0) const oglplus::BoundObjOps< tag::Texture >
Storage1D(GLsizei levels, PixelDataInternalFormat internal_format, GLsizei width) const oglplus::BoundObjOps< tag::Texture >
Storage2D(GLsizei levels, PixelDataInternalFormat internal_format, GLsizei width, GLsizei height) const oglplus::BoundObjOps< tag::Texture >
Storage3D(GLsizei levels, PixelDataInternalFormat internal_format, GLsizei width, GLsizei height, GLsizei depth) const oglplus::BoundObjOps< tag::Texture >
SubImage1D(GLint level, GLint xoffs, GLsizei width, PixelDataFormat format, ExplicitOps::Property::PixDataType type, const void *data) const oglplus::BoundObjOps< tag::Texture >
SubImage1D(const images::Image &image, GLint xoffs, GLint level=0) const oglplus::BoundObjOps< tag::Texture >
SubImage2D(GLint level, GLint xoffs, GLint yoffs, GLsizei width, GLsizei height, PixelDataFormat format, ExplicitOps::Property::PixDataType type, const void *data) const oglplus::BoundObjOps< tag::Texture >
SubImage2D(const images::Image &image, GLint xoffs, GLint yoffs, GLint level=0) const oglplus::BoundObjOps< tag::Texture >
SubImage3D(GLint level, GLint xoffs, GLint yoffs, GLint zoffs, GLsizei width, GLsizei height, GLsizei depth, PixelDataFormat format, ExplicitOps::Property::PixDataType type, const void *data) const oglplus::BoundObjOps< tag::Texture >
SubImage3D(const images::Image &image, GLint xoffs, GLint yoffs, GLint zoffs, GLint level=0) const oglplus::BoundObjOps< tag::Texture >
Swizzle(TextureSwizzleCoord coord) const oglplus::BoundObjOps< tag::Texture >
Swizzle(TextureSwizzleCoord coord, TextureSwizzle mode) const oglplus::BoundObjOps< tag::Texture >
SwizzleA(void) const oglplus::BoundObjOps< tag::Texture >
SwizzleA(TextureSwizzle mode) const oglplus::BoundObjOps< tag::Texture >
SwizzleB(void) const oglplus::BoundObjOps< tag::Texture >
SwizzleB(TextureSwizzle mode) const oglplus::BoundObjOps< tag::Texture >
SwizzleG(void) const oglplus::BoundObjOps< tag::Texture >
SwizzleG(TextureSwizzle mode) const oglplus::BoundObjOps< tag::Texture >
SwizzleR(void) const oglplus::BoundObjOps< tag::Texture >
SwizzleR(TextureSwizzle mode) const oglplus::BoundObjOps< tag::Texture >
SwizzleRGBA(void) const oglplus::BoundObjOps< tag::Texture >
SwizzleRGBA(TextureSwizzle mode) const oglplus::BoundObjOps< tag::Texture >
SwizzleRGBA(TextureSwizzle mode_r, TextureSwizzle mode_g, TextureSwizzle mode_b, TextureSwizzle mode_a) const oglplus::BoundObjOps< tag::Texture >
SwizzleRGBA(const TextureSwizzleTuple &modes) const oglplus::BoundObjOps< tag::Texture >
Width(GLint level=0) const oglplus::BoundObjOps< tag::Texture >
Wrap(TextureWrapCoord coord) const oglplus::BoundObjOps< tag::Texture >
Wrap(TextureWrapCoord coord, TextureWrap mode) const oglplus::BoundObjOps< tag::Texture >
WrapR(void) const oglplus::BoundObjOps< tag::Texture >
WrapR(TextureWrap mode) const oglplus::BoundObjOps< tag::Texture >
WrapS(void) const oglplus::BoundObjOps< tag::Texture >
WrapS(TextureWrap mode) const oglplus::BoundObjOps< tag::Texture >
WrapT(void) const oglplus::BoundObjOps< tag::Texture >
WrapT(TextureWrap mode) const oglplus::BoundObjOps< tag::Texture >

Copyright © 2010-2014 Matúš Chochlík, University of Žilina, Žilina, Slovakia.
<matus.chochlik -at- fri.uniza.sk>
<chochlik -at -gmail.com>
Documentation generated on Mon Sep 22 2014 by Doxygen (version 1.8.6).