Buffer wrappers. More...
#include <oglplus/glfunc.hpp>#include <oglplus/error/object.hpp>#include <oglplus/object/wrapper.hpp>#include <oglplus/object/sequence.hpp>#include <oglplus/buffer_binding.hpp>#include <oglplus/buffer_usage.hpp>#include <oglplus/buffer_storage_bit.hpp>#include <oglplus/buffer_target.hpp>#include <oglplus/buffer_map.hpp>#include <oglplus/buffer_data.hpp>#include <oglplus/buffer_gpu_addr.hpp>#include <oglplus/access_specifier.hpp>#include <oglplus/data_type.hpp>#include <oglplus/pixel_data.hpp>#include <vector>#include <cassert>#include <oglplus/buffer.ipp>Go to the source code of this file.
Classes | |
| class | oglplus::ObjGenDelOps< tag::Buffer > |
| Class wrapping buffer construction/destruction functions. More... | |
| class | oglplus::ObjBindingOps< tag::Buffer > |
| Buffer binding operations. More... | |
| class | oglplus::ObjCommonOps< tag::Buffer > |
| Common buffer operations. More... | |
| class | oglplus::ObjectOps< tag::ExplicitSel, tag::Buffer > |
| Class wrapping buffer functions with explicit target selector. More... | |
| struct | oglplus::ObjectOps< tag::ExplicitSel, tag::Buffer >::Property |
| Types related to Buffer. More... | |
Namespaces | |
| oglplus | |
| All definitions of OGLplus are nested in the oglplus namespace. | |
Typedefs | |
|
typedef ObjectOps < tag::ExplicitSel, tag::Buffer > | oglplus::BufferOps |
| The buffer operations with explicit selector. | |
|
typedef ObjectZero< ObjZeroOps < tag::ExplicitSel, tag::Buffer > > | oglplus::NoBuffer |
| Class that can be used to unbind the currently bound buffers. | |
| typedef Object< BufferOps > | oglplus::Buffer |
| An oglplus_object encapsulating the OpenGL buffer functionality. | |
Buffer wrappers.
Copyright 2010-2014 Matus Chochlik. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)