PrevUpHomeNext

Polygon mode

#include <oglplus/polygon_mode.hpp>

enum class PolygonMode : GLenum
{
	Point = GL_POINT,
	Line  = GL_LINE,
	Fill  = GL_FILL
};

template <>
Range<PolygonMode> EnumValueRange<PolygonMode>(void);

StrCRef EnumValueName(PolygonMode);

PrevUpHomeNext